Born with a GameBoy in my hand, I gave up my childhood dream of becoming a paleontologist to become a UX Designer. And why? Simply because I've always loved tinkering, creating, learning, and understanding.

With over 7 years of practice, I've had the opportunity to work in various French Tech startups 🐓 at different levels. Since then, I've launched my freelance business to bring my skills and experience to new projects.

I like to define myself as a worker bee 🐝 within a team: I like testing, tinkering, creating tools, and proposing and testing processes to help the teams I support. I like to get my hands dirty and make strategic choices.

Thanks to my experience and insight into projects, teams, and products I've worked on, I've also had the opportunity to pass on my knowledge as a lecturer in higher education and to carry out audits on sites, apps, or software.

Learn through experiences

The best way to find out whether an idea is good or not is to try it out. Test, test, test!

Trained as a UX Designer

In the schools where I've studied, I've met many talented people and it was an inspiration. The ability to work with people with different backgrounds was an important part of my scholarship. I think that today, it explains why I like to work in a collaborative way.

Adapting to needs

Each project has its own constraints, strengths and opportunities. Listening, understanding and a pragmatic approach enable me to quickly add value to the projects I work on.